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    Town Archmage (Human Diviner 9)


    Town Archmage
    CR 8

    XP 4,800
    Male human diviner 9
    LN Medium humanoid (human)
    Init +10; Senses Perception +0

    DEFENSE

    AC 12, touch 12, flat-footed 10 (+2 Dex)
    hp 34 (9d6)
    Fort +5, Ref +8, Will +6

    OFFENSE

    Speed 30 ft.
    Melee masterwork quarterstaff +4 (1d6-1)
    Wizard Spells Prepared (CL 9th; concentration +14)

    5th--contact other plane, teleport
    4th--resilient sphere (DC 19), locate creature (2)
    3rd--nondetection, dispel magic, tongues, clairaudience/clairvoyance
    2nd--eagle's splendor, locate object (2), mirror image (2)
    1st--magic missile (4), detect undead
    0--detect magic, read magic, light, mage hand

    Banned Schools enchantment, necromancy

    STATISTICS

    Str 9, Dex 14, Con 10, Int 20, Wis 10, Cha 12
    Base Atk +4; CMB +3; CMD 15
    Feats Eschew Materials, Greater Spell Focus (divination), Improved Initiative, Scribe Scroll, Silent Spell, Spell Focus (divination), Spell Mastery (clairaudience/clairvoyance, contact other plane, detect undead, dispel magic, eagle's splendor, locate creature, locate object, mirror image, magic missile, nondetection, teleport, tongues)
    Skills Diplomacy +10, Knowledge (Arcana) +17, Knowledge (Engineering) +17, Knowledge (Local) +17, Knowledge (Nobility) +17, Knowledge (Planes) +17 Linguistics +17, Perception +10, Spellcraft +17
    Languages Aquan, Auran, Celestial, Common, Draconic, Dwarven, Elven, Giant, Gnome, Halfling, Ignan, Orc, Sylvan, Terran
    SQ arcane bond (bonded ring), cantrips, diviner's fortune, forewarned, scrying adept
    NPC Gear cloak of resistance +2, masterwork quarterstaff, rod of lesser metamagic (extend), scroll of sending, scroll of acid arrow, scroll of blur, wand of unseen servant, noble outfit, common outfit, 200 gp gold ring containing a flawless ruby, scrying mirror (1000gp)