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    Serpentine Sorcerer (Human Sorcerer 6)


    Serpentine Sorcerer CR 5

    XP 1,600
    Female human sorcerer 6
    CN Medium humanoid
    Init +2; Senses Perception +1

    DEFENSE

    AC 14, touch 14, flat-footed 11 (+1 deflection, +2 Dex, +1 Dodge)
    hp
    44 (6d6+18)
    Fort
    +3, Ref +4, Will +6

    OFFENSE

    Speed 30 ft.
    Melee
    dagger +2 (1d4–1/19–20 plus poison)
    Ranged
    light crossbow +5 (1d8/19–20 plus poison)
    Special Attacks
    serpent’s fang* 7 rounds/day

    Sorcerer Spells Known (CL 6th; concentration +10)

    3rd (4)lightning bolt (DC 17)
    2nd (6)
    bear’s endurance, delay poison, touch of idiocy
    1st (7)
    charm person (DC 16), hypnotism (DC 16), magic missile, ray of enfeeblement (DC 15), shield

    Bloodline serpentine*

    STATISTICS

    Str 8, Dex 14, Con 13, Int 10, Wis 12, Cha 18
    Base Atk
    +3; CMB +2; CMD 16
    Feats
    Arcane Strike, Dodge, Eschew Materials, Spell Focus (enchantment), Toughness
    Skills
    Bluff +14, Diplomacy +10, Knowledge (arcana) +5, Spellcraft +9, Use Magic Device +10
    Languages
    Common, Polyglot
    SQ
    serpent’s friend*, viper familiar (named Veskavesh)
    Combat Gear
    scrolls of bull’s strength (2), scroll of expeditious retreat, scroll of glitterdust, scroll of mage armor, scroll of summon swarm, black adder venom (3), blackfingers paste, blood sap (2), dreamtime tea (3), harlot sweets (2), slaver’s drops (4); Other Gear light crossbow with 20 bolts, dagger, ring of protection +1, emerald earrings (50 gp), emerald pendant (125 gp)
    PC Gear
    +12,497 gp