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Dervish Cleric (Human Cleric 3 / Fighter 3)

Dervish Cleric
CR 5

XP 1,600
Female human cleric 3/fighter 3
NG Medium humanoid (human)
+3; Senses Perception +2


AC 21, touch 14, flat-footed 17 (+7 armor, +3 Dex, +1 dodge)
hp 38 (6 HD; 3d8+3d10+9)
Fort +7, Ref +5, Will +6; +1 vs. fear
Defensive Abilities bravery +1

Speed 30 ft.
Melee +1 scimitar +10 (1d6+4/18–20)

Ranged mwk shortbow +9 (1d6/×3)

Special Attacks channel positive energy 4/
day (DC 12 [14 vs. undead], 2d6)
Domain Spell-Like Abilities
(CL 3rd; concentration +5)

5/day—touch of glory, touch of good
Spells Prepared (CL 3rd; concentration +5)
D domain spell; Domains glory, good

Before Combat
She prepares for battle by casting aid, bless weapon, and shield of faith.
During Combat
She avoids using spells in combat because she knows her casting is easily disrupted. If given space and a moment to breathe, she may cast helpful spells on herself or heal an ally.
She normally retreats at 20 hit points or fewer but fights to the death to protect followers or when fighting evil undead, outsiders, or other enemies of the faith.


Str 10, Dex 16, Con 12, Int 10, Wis 14, Cha 13
Base Atk
+5; CMB +5; CMD 19
Combat Reflexes, Dervish Dance (see below), Dodge, Mobility, Weapon Finesse, Weapon Focus (scimitar)
Acrobatics +2, Bluff +3, Diplomacy +9, Perform (dance) +3, Perform (sing) +4, Sense Motive +9
SQ aura, armor training 1
Combat Gear
scroll of lesser restoration, wand of cure moderate wounds (4 charges); Other Gear +1 chainmail, +1 scimitar, masterwork short bow with 20 arrows, gold holy symbol, 180 gp


Feat (Ex)

With her Dervish Dance feat, when she uses her scimitar with one hand, she may use her Dexterity modifier for attack and damage rolls instead of her Strength modifier.