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    Sniper (Dwarf Ranger 2/Rogue 3)


    Sniper CR 4

    XP 1,200
    Female dwarf ranger 2/rogue (sniper) 3
    CG Medium humanoid
    Init +3; Senses Perception +10

    DEFENSE

    AC 18, touch 13, flat-footed 15 (+4 armor, +3 Dex, +1 shield) (+4 dodge vs. giants)
    hp 40 (2d10+3d8+13)
    Fort +6, Ref +9, Will +3; +2 vs. poison, spells, and spell-like abilities; +2 vs. falling and falling objects
    Defensive Abilities
    deadly range (40 feet), evasion

    OFFENSE

    Speed 20 ft.
    Melee mwk longsword +7 (1d8+2/19–20), dagger +6 (1d4+3/19–20)
    Ranged composite longbow +7 (1d8+2/×3)
    Special Attacks favored enemy (giants +2), sneak attack +2d6, +1 on attack rolls against humanoids with the giant subtype

    STATISTICS

    Str 14, Dex 16, Con 15, Int 10, Wis 14, Cha 6
    Base Atk
    +4; CMB +6; CMD 19 (21 vs. overrun, 21 vs. trip)
    Feats
    Circling Offense, Dodge, Footslasher, Mobility, Point-Blank Shot
    Skills
    Acrobatics +10 (+6 jump), Appraise +5 (+7 nonmagical metals or gemstones), Climb +10, Disable Device +10, Knowledge (geography) +5, Knowledge (local) +5, Knowledge (nature) +5, Linguistics +4, Perception +10 (+12 unusual stonework), Ride +6, Stealth +10, Survival +10
    Languages
    Common, Dwarven, Giant
    SQ
    accuracy, giant hunter, rock stepper, rogue talents (combat trick), track +1, wild empathy +2
    Combat Gear
    smoke pellets (2), tanglefoot bags (2); Other Gear masterwork chain shirt, masterwork buckler, dagger, composite longbow (+2) with 60 arrows, longsword, climber’s kit, light horse (combat trained) with military saddle, saddlebags, thieves’ tools
    PC Gear +4,887 gp