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    Trapper (Human Ranger 4)


    Trapper CR 3

    XP 800
    Human ranger 4
    N Medium humanoid
    Init +2; Senses Perception +7

    DEFENSE

    AC 17, touch 13, flat-footed 14 (+3 armor, +2 Dex, +1 dodge, +1 shield)
    hp 30 (4d10+8)
    Fort +5, Ref +6, Will +2

    OFFENSE

    Speed 30 ft.
    Melee mwk battleaxe +7 (1d8+2/x3) or handaxe +6 (1d6+2/x3)
    Ranged mwk composite longbow +7 (1d8/x3) or throwing axe +6 (1d6+2)
    Special Attacks favored enemy (animals +2)

    Ranger Spells Prepared (CL 1st; concentration +2)

    1stcharm animal (DC 12)

    STATISTICS

    Str 14, Dex 15, Con 12, Int 10, Wis 13, Cha 10
    Base Atk +4; CMB +6; CMD 19
    Feats Deadly Aim, Dodge, Endurance, Mobility, Point Blank Shot
    Skills Climb +10, Craft (traps) +9, Handle Animal +6, Heal +8, Perception +7, Profession (trapper) +8, Ride +6, Stealth +8, Survival +8 (+10 to follow tracks), Swim +6
    Languages Common
    SQ favored terrain (woods +2), hunter's bond (badger animal companion), track +2, wild empathy +4
    Combat Gear black adder venom (1 dose), scrolls of cure light wounds (2), scrolls of speak with animals (2); Other Gear masterwork studded leather, masterwork buckler, masterwork battleaxe, masterwork composite longbow (+1 Str) with 20 arrows, throwing axes (2), climber's kit, healer's kit, masterwork trapmaking tools
    Boon Trappers can provide food for the PCs for 1 week and can tell them secrets of the wild lands where they live, granting a +2 circumstance bonus on Survival checks within a 20-mile radius.