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    Greataxe Orc (Orc Barbarian 4)

    This greataxe-wielding orc berserker is clearly more dangerous than an ordinary bull orc, and despite his steel plate armor he moves with uncanny speed.

    Archetypal Orc Barbarian
    CR 3
    XP 800
    Male orc barbarian 4
    CE Medium humanoid (orc)

    +1; Senses
    darkvision 60; Perception +5
    Weakness light sensitivity

    AC 15, touch 9, flat-footed 14 (+6 armor, +1 Dex, -2 rage)
    hp 42 (4d12+16)
    Fort +6, Ref +2, Will +3
    Defensive Abilities ferocity, trap sense +1, uncanny dodge


    Speed 30 ft.
    Melee greataxe +11 (1d12+10)
    Ranged throwing axe +5 (1d6+7)
    Special Attacks
    rage 12 rounds/day, rage powers (knockback, powerful blow)

    Tactics A typical orc barbarian will rage at the earliest sign of combat hurling axes at foes that are beyond charge range and closing for melee as quickly as possible. They fight fearlessly in groups, often more fearful of being labeled a coward by their companions than death itself, but the last orc alive or conscious will often flee, and may even think himself rather clever for doing so.

    Base Stastics When not raging, a typical orc barbarian has the following statistics: AC 17, touch 11, flat-footed 16; hp 34 (4d12+8); Fort +6, Ref +2, Will +1; Melee greataxe +9 (1d12+7); Ranged throwing axe +5 (1d6+5); Str 20, Con 15, Skills Climb +8, Swim +5


    Str 24, Dex 12, Con 19, Int 8, Wis 10, Cha 8
    Base Atk
    +4; CMB +9; CMD 20
    Power Attack, Cleave
    Climb +10, Intimidate +6, Knowledge (nature) +5,  Perception +5, Survival +4, Swim +7
    Common, Orc
    fast movement