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    Prisoner (Human Expert 4)


    Prisoner CR 2

    XP 600
    Human expert 4
    N Medium humanoid
    Init –1; Senses Perception +8

    DEFENSE

    AC 9, touch 9, flat-footed 9 (–1 Dex)
    hp 26 (4d8+8)
    Fort +3, Ref +0, Will +5

    OFFENSE

    Speed 30 ft.
    Melee improvised dagger +2 (1d4)

    STATISTICS

    Str 9, Dex 8, Con 14, Int 13, Wis 12, Cha 10
    Base Atk +3; CMB +2; CMD 11
    Feats Catch Off-Guard, Diehard, Endurance
    Skills Craft (choose one) +8, Climb +5, Escape Artist +5, Knowledge (dungeoneering) +8, Knowledge (engineering) +8, Perception +8, Profession (choose one) +8, Sleight of Hand +5, Survival +8, Swim +5
    Languages Aklo, Common
    Boon A prisoner can impart secrets of a prison they have inhabited, granting a +2 circumstance bonus on Perception, Survival, and Knowledge (dungeoneering or engineering) checks within that prison. A prisoner can also draw a map of a prison, or might have information about other prisoners or know which guards are corrupt.