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    Negotiator (Human Expert 2 / Rogue 2)


    Negotiator
    CR 2

    XP 600
    Human
    expert 2/rogue 2
    LE Medium humanoid (human)
    Init +1; Senses Perception +11

     DEFENSE

    AC 11, touch 11, flat-footed 10 (+1 Dex)
    hp 14 (4d8–4)
    Fort
    –1, Ref +4, Will +5
    Defensive Abilities evasion

      OFFENSE

    Speed 30 ft.
    Melee mwk dagger +3 (1d4) or improvised weapon +2 (varies)
    Special Attacks sneak attack +1d6
    Spell-Like Abilities
    (CL 2nd; concentration +4)

    3/day—detect poison

      STATISTICS

    Str 10, Dex 12, Con 8, Int 14, Wis 14, Cha 17|
    Base Atk +2; CMB +2; CMD 14
    Feats Alertness, catch Off-Guard, Persuasive
    Skills Appraise +8, Bluff +10, Diplomacy +12, Disguise +10, Heal +6, Intimidate +12, Knowledge (arcana) +6, Knowledge (geography) +6, Knowledge (history) +6, Knowledge (local) +9, Knowledge (nobility) +6, Knowledge (religion) +6, Linguistics +9, Perception +11, Profession (negotiator) +6, Sense Motive +11
    Languages Common, Dwarven, Elven, Infernal, Kelish, Osiriani, Polyglot
    SQ rogue talent (minor magic), trapfinding +1
    Gear masterwork dagger, courtier’s outfit, parchment and quills, Red Mantis signet ring, sealing wax