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    Priest (Human Cleric 3)


    Priest
    CR 2
    XP 600
    Human cleric 3
    N Medium humanoid (human)
    Init –1; Senses Perception +2

     DEFENSE

    AC 13, touch 9, flat-footed 13 (+4 armor, –1 Dex)
    hp 16 (3d8+3)
    Fort +4, Ref +0, Will +5

      OFFENSE

    Speed 30 ft.
    Melee
    mwk quarterstaff +4 (1d6+1)
    Special Attacks channel negative energy 5/day (DC 13, 2d6)
    Domain Spell-Like Abilities (CL 3rd; concentration +5)

    5/day—calming touch, storm burst

    Spells Prepared (CL 3rd; concentration +5)

    2nd—cure moderate wounds, fog cloudD, hold person (DC 15)
    1st—blessD, command (DC 14), doom, sanctuary (DC 13)

    0 (at will)—create water, guidance, light, purify food and drink

    D Domain spell; Domains Community, Weather

      STATISTICS

    Str 12, Dex 8, Con 12, Int 13, Wis 15, Cha 14
    Base Atk +2; CMB +3; CMD 12
    Feats Persuasive, Scribe Scroll, Spell Focus (enchantment)
    Skills Diplomacy +10, Intimidate +6, Knowledge (religion) +6, Linguistics +6, Perform (sing) +4, Sense Motive +8, Spellcraft +5

    Languages
    Common, Polyglot, Terran, +1 additional
    SQ aura
    Combat Gear scroll of cure light wounds;
    Other Gear +1 studded leather, masterwork quarterstaff, idol