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    Vagabond (Human Commoner 2/Warrior 1)


    Vagabond CR 1

    XP 400
    Human commoner 2/warrior 1
    N Medium humanoid
    Init +1; Senses Perception +7

    DEFENSE

    AC 16, touch 11, flat-footed 15 (+4 armor, +1 Dex, +1 shield)
    hp 15 (3 HD; 2d6+1d10+3)
    Fort +3, Ref +1, Will –1

    Offense

    Speed 30 ft.
    Melee battleaxe +3 (1d8+1/x3) or dagger +3 (1d4+1/19–20)
    Ranged mwk composite longbow +4 (1d8+1/x3) or mwk composite longbow +2/+2 (1d8+1/x3) or dagger +3 (1d4+1/19–20)

    Statistics

    Str 13, Dex 13, Con 12, Int 10, Wis 8, Cha 9
    Base Atk +2; CMB +3; CMD 14
    Feats Alertness, Point Blank Shot, Rapid Shot
    Skills Climb +3, Handle Animal +3, Knowledge (geography) +1, Knowledge (local) +1, Perception +7, Ride +3, Sense Motive +2, Survival +1, Swim +3
    Languages Common
    Gear masterwork chain shirt, buckler, battleaxe, dagger, masterwork composite longbow (+1 Str) with 20 arrows, mule, saddle
    Boon A vagabond can give accurate directions to any known landmark or settlement within 50 miles (+5 on Survival checks to avoid getting lost) and general information about likely dangers (terrain or hostile creatures) along the way.