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Pickpocket (Human Rogue 1)


Pickpocket CR 1/2

XP 200
Human rogue 1
N Medium humanoid
Init +3; Senses Perception +3

DEFENSE

AC 14, touch 12, flat-footed 12 (+1 armor, +3 Dex)
hp 5 (1d8+1)
Fort +1, Ref +5, Will –1

OFFENSE

Speed 30 ft.
Melee sap +0 (1d6 nonlethal)
Ranged dart +3 (1d4)
Special Attacks sneak attack +1d6

STATISTICS

Str 10, Dex 17, Con 12, Int 13, Wis 8, Cha 14
Base Atk +0; CMB +0; CMD 13
Feats Deft Hands, Skill Focus (Sleight of Hand)
Skills Acrobatics +7, Appraise +5, Bluff +6, Disable Device +9, Disguise +8, Escape Artist +7, Knowledge (local) +5, Perception +3 (+4 to find traps), Sense Motive +3, Sleight of Hand +12, Stealth +7
Languages Common, Halfling
SQ trapfinding +1
Combat Gear bag of caltrops; Other Gear padded armor, darts (4), sap, disguise kit, thieves’ tools
Boon A pickpocket can attempt to steal a small item for the PCs or plant a small item on a target.