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    Spider, Giant Crab (Small)

    This pale yellow spider's legs protrude on either side, giving it a very distinctive stance. The thing is the size of a large dog.

    Giant Crab Spider CR 1/2

    XP 200
    N Small vermin
    Init +2; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +4

    DEFENSE

    AC 13, touch 13, flat-footed 11 (+2 Dex, +1 size)
    hp 11 (2d8+2)
    Fort +4, Ref +2, Will +0
    Immune mind-affecting effects

    OFFENSE

    Speed 30 ft., climb 20 ft.
    Melee bite +2 (1d4 plus poison)

    STATISTICS

    Str 10, Dex 15, Con 12, Int —, Wis 10, Cha 2
    Base Atk +1; CMB +0; CMD 12 (24 vs. trip)
    Skills Acrobatics +10, Climb +24, Perception +4, Stealth +10 (+25 when stationary); Racial Modifiers +8 Acrobatics, +16 Climb, +4 Perception, +4 Stealth (+15 when stationary)
    SQ camouflage

    SPECIAL ABILITIES

    Poison (Ex)

    Bite—injury; save Fort DC 14 (includes +2 racial bonus); frequency 1/round for 4 rounds; effect 1d2 Str; cure 1 save.

    Editor's Note

    The camouflage ability of the giant crab spider is not detailed anywhere, but it is most likely referring to the +15 bonus to Stealth when stationary.