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    Spider, Giant Black Widow (Large)

    This long-legged spider has a huge, glossy black abdomen, marked on the underside with the shape of a crimson hourglass.

    Giant Black Widow Spider CR 3

    XP 800
    N Large vermin
    Init +2; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +4

    DEFENSE

    AC 15, touch 11, flat-footed 13 (+2 Dex, +4 natural, –1 size)
    hp 37 (5d8+15)
    Fort +7, Ref +3, Will +1
    Immune mind-affecting effects

    OFFENSE

    Speed 30 ft., climb 30 ft.
    Melee bite +6 (1d8+6 plus poison)
    Space 10 ft.; Reach 5 ft.
    Special Attacks web (+4 ranged, DC 19, 5 hp)

    STATISTICS

    Str 19, Dex 15, Con 16, Int —, Wis 10, Cha 2
    Base Atk +3; CMB +8; CMD 20 (32 vs. trip)
    Skills Climb* +20, Perception +4, Stealth* +2 (+6 webs); Racial Modifiers +8 Climb, +4 Perception, +4 Stealth (+8 webs)
    SQ strong webs

    SPECIAL ABILITIES

    Poison (Ex)

    Bite—injury; save Fort DC 17; frequency 1/round for 6 rounds; effect 1d3 Con and staggered; cure 2 saves. Save DC is Con-based with a +2 racial bonus.

    Strong Webs (Ex)

    A black widow’s webs gain a +4 bonus to the DC to break or escape.

    * Editor's Note

    Because vermin do not have any skill points, normally this creature's climb skill would be +8racial+4str for +12. Having a climb speed gives an additional +8 racial bonus.

    Stealth has been added to the stat block as skills that have a racial bonus are normally pre-calculated.