Navigation

    Bestiary‎ > ‎(Bestiary) By Type‎ > ‎Vermin‎ > ‎Scorpion‎ > ‎

    Scorpion, Cave

    This man-sized, bulky scorpion has thick, unyielding armor that makes it almost seem to be made of stone.

    Cave Scorpion
    CR 1

    XP 400
    N Medium vermin
    Init +0; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +4

    DEFENSE

    AC 12, touch 10, flat-footed 12 (+2 natural)
    hp
    16 (3d8+3)
    Fort
    +4, Ref +1, Will +1
    Immune
    mind-affecting effects

    OFFENSE

    Speed 60 ft., climb 40 ft.
    Melee
    2 claws +2 (1d4), sting +2 (1d4 plus poison)
    Special Attacks
    rend (2 claws, 2d4)

    STATISTICS

    Str 11, Dex 10, Con 13, Int —, Wis 10, Cha 2
    Base Atk
    +2; CMB +2; CMD 12 (24 vs. trip)
    Skills
    Climb +8, Perception +4, Stealth +0 (+12 in caves); Racial Modifiers +8 Climb, +4 Perception, +12 Stealth in caves

    SPECIAL ABILITIES

    Poison (Ex)

    Sting—injury; save Fort DC 12; frequency 1/round for 4 rounds; effect 1d2 Str; cure 1 save.