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Jellyfish Swarm

All but invisible in the water, this foul swarm of fist-sized jellyfish wriggles and writhes, a virtual wall of stinging tentacles.

Jellyfish Swarm
CR 6

XP 2,400
N Diminutive vermin (aquatic, swarm)
Init
+1; Senses darkvision 60 ft.; Perception +0

DEFENSE

AC 15, touch 15, flat-footed 14 (+1 Dex, +4 size)
hp
54 (12d8)
Fort
+8, Ref +5, Will +4
Immune swarm traits, weapon damage

OFFENSE

Speed swim 20 ft.
Melee
swarm (3d6 plus poison)
Space
10 ft.; Reach 0 ft.
Special Attacks
distraction (DC 16)

STATISTICS

Str 1, Dex 13, Con 10, Int —, Wis 10, Cha 2
Base Atk
+9; CMB —; CMD
Skills
Swim +9, Stealth +29; Racial Modifiers +16 Stealth, +8 Swim

SPECIAL ABILITIES

Poison (Ex)

Swarm – injury; save Fort DC 16; frequency 1/round for 6 rounds; effect 1d4 Dex; cure 2 consecutive saves.

Paizo Core


This content is from
the Paizo Core Rules.

See here for more details.