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Eurypterid, Bluetip

Two large azure-colored pincers grasp at the air before this sleek creature, while a finned tail bristling with a long, thin blue-colored stinger rises from behind.

Bluetip Eurypterid CR 5

XP 1,600
N Large vermin (aquatic)
Init +7; Senses low-light vision, tremorsense 30 ft.; Perception +1

DEFENSE

AC 19, touch 12, flat-footed 16 (+3 Dex, +7 natural, –1 size)
hp 52 (7d8+21)
Fort +8, Ref +7, Will +3
Immune mind-affecting effects

OFFENSE

Speed 20 ft., swim 60 ft.
Melee 2 claws +8 (1d6+4), sting +8 (1d4+4 plus poison)
Space 10 ft.; Reach 10 ft. (15 ft. with sting)
Special Attacks pounce

STATISTICS

Str 18, Dex 17, Con 16, Int —, Wis 13, Cha 2
Base Atk +5; CMB +10; CMD 23
Feats Improved InitiativeB, Lightning ReflexesB
Skills Swim +12
SQ amphibious

SPECIAL ABILITIES

Poison (Ex)

Sting—injury; save Fort DC 16; frequency 1/round for 6 rounds; effect 1d4 Con; cure 2 consecutive saves.

Source Wikipedia