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Crayfish, Monstrous

This creature looks like a giant lobster with a sharp snout and eyes on movable and flickering stalks. Two large claws protrude from its thorax in front of four other pairs of spindly walking legs. Its exoskeleton is dark brown in color.

MONSTROUS CRAYFISH CR 3

XP 800
N Large vermin (aquatic)
Init
+0; Senses darkvision 60 ft.; Perception +4

DEFENSE

AC 15, touch 9, flat-footed 15 (–1 size, +6 natural)
hp
26 (4d8+8)
Fort
+6, Ref +1, Will +1
Immune
vermin traits
Weaknesses
water dependency

OFFENSE

Speed 20 ft., swim 40 ft.
Melee
2 claws +5 (1d6+3 plus grab/19-20)
Space
10 ft.; Reach 5 ft.
Special Attacks
constrict (claw) 1d6+3

STATISTICS

Str 16, Dex 10, Con 14, Int –, Wis 10, Cha 2
Base Atk
+3; CMB +7 (+11 to grapple); CMD 17 (29 vs. trip)
Feats
Improved CriticalB (claw)
Skills
Perception +4, Stealth +4, Swim +19; Racial Modifiers +4 Perception , +4 Stealth, +8 Swim

SPECIAL ABILITIES

Water Dependency (Ex)

A monstrous crayfish can survive out of the water for 1 hour per 2 points of Constitution. Beyond this limit, a monstrous crayfish runs the risk of suffocation, as if it were drowning.