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    Crayfish, Monstrous

    This creature looks like a giant lobster with a sharp snout and eyes on movable and flickering stalks. Two large claws protrude from its thorax in front of four other pairs of spindly walking legs. Its exoskeleton is dark brown in color.

    MONSTROUS CRAYFISH CR 3

    XP 800
    N Large vermin (aquatic)
    Init
    +0; Senses darkvision 60 ft.; Perception +4

    DEFENSE

    AC 15, touch 9, flat-footed 15 (–1 size, +6 natural)
    hp
    26 (4d8+8)
    Fort
    +6, Ref +1, Will +1
    Immune
    vermin traits
    Weaknesses
    water dependency

    OFFENSE

    Speed 20 ft., swim 40 ft.
    Melee
    2 claws +5 (1d6+3 plus grab/19-20)
    Space
    10 ft.; Reach 5 ft.
    Special Attacks
    constrict (claw) 1d6+3

    STATISTICS

    Str 16, Dex 10, Con 14, Int –, Wis 10, Cha 2
    Base Atk
    +3; CMB +7 (+11 to grapple); CMD 17 (29 vs. trip)
    Feats
    Improved CriticalB (claw)
    Skills
    Perception +4, Stealth +4, Swim +19; Racial Modifiers +4 Perception , +4 Stealth, +8 Swim

    SPECIAL ABILITIES

    Water Dependency (Ex)

    A monstrous crayfish can survive out of the water for 1 hour per 2 points of Constitution. Beyond this limit, a monstrous crayfish runs the risk of suffocation, as if it were drowning.