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    Centipede Swarm

    A writhing mass of legs and poisonous pincers swarms across the ground in a deadly, undulating wave.

    Centipede Swarm CR 4

    XP 1,200
    N Diminutive vermin (swarm)
    Init +4; Senses darkvision 60 ft., tremorsense 30 ft.; Perception +4

    DEFENSE

    AC 18, touch 18, flat-footed 14 (+4 Dex, +4 size)
    hp 31 (9d8–9)
    Fort +5, Ref +7, Will +3
    Defensive Abilities swarm traits, Immune weapon damage

    OFFENSE

    Speed 30 ft., climb 30 ft.
    Melee swarm (2d6 plus poison)
    Space 10 ft.; Reach 0 ft.
    Special Attacks distraction (DC 13), poison

    STATISTICS

    Str 1, Dex 19, Con 8, Int —, Wis 10, Cha 2
    Base Atk +6; CMB —; CMD
    Feats Weapon FinesseB
    Skills Climb +12, Perception +4; Racial Modifiers +4 Perception

    SPECIAL ABILITIES

    Poison (Ex)

    Bite—injury; save Fortitude DC 13; frequency 1/round for 6 rounds; effect 1d4 Dex damage; cure 1 save.

    The save DC is Constitution-based and includes a +2 racial bonus.