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    Centipede, Giant Whiptail

    An elephantine centipede scurries about, its double tail lashing angrily behind it.

    Centipede, Giant Whiptail CR 3

    XP 800
    N Huge vermin
    Init +0; Senses darkvision 60 ft.; Perception +4

    DEFENSE

    AC 15, touch 8, flat-footed 14 (+7 natural, –2 size)
    hp 38 (4d8+20)
    Fort +9, Ref +1, Will +1
    Immune mind-affecting effects

    OFFENSE

    Speed 40 ft., climb 40 ft.
    Melee bite +8 (2d6+7 plus poison), tail slap +3 (1d3 nonlethal plus trip)
    Space 15 ft.; Reach 15 ft. (20 ft. with tail slap)

    STATISTICS

    Str 25, Dex 11, Con 21, Int --, Wis 10, Cha 2
    Base Atk +3; CMB +12; CMD 22 (can’t be tripped)
    Skills Climb +15, Perception +4, Stealth +0; Racial Modifiers +8 Climb, +4 Perception, +8 Stealth
    SQ compression

    SPECIAL ABILITIES

    Poison (Ex)

    Bite—injury; save Fort DC 17; frequency 1/round for 6 rounds; effect 1d4 Dex; cure 1 save. The save DC is Constitution-based.

    Tail Slap (Ex)

    A giant whiptail centipede’s tail slap deals nonlethal damage and gains no bonus from its Strength score on damage dealt.