Bestiary‎ > ‎(Bestiary) By Type‎ > ‎Vermin‎ > ‎Beetles‎ > ‎

Beetle, Giant Blister

A large beetle with a slick, dark green carapace approaches. The creature snaps its large serrated mandibles, black in color, together as it moves toward you.

GIANT BLISTER BEETLE CR 1

XP 400
N Small vermin
Init +0; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +0

DEFENSE

AC 16, touch 16, flat-footed 11 (+5 natural, +1 size)
hp 11 (2d8+2)
Fort +4; Ref +0; Will +0
Immune mind-affecting effects, poison

OFFENSE

Speed 30 ft.
Melee bite +2 (1d6)
Special Attacks blister spray

STATISTICS

Str 11, Dex 10, Con 12, Int —, Wis 10, Cha 7
Base Atk +1; CMB +0; CMD 10 (18 vs. trip)
Skills Stealth +4 (+8 in forests); Racial Modifiers +4 Stealth in forests

SPECIAL ABILITIES

Blister Spray (Ex)

20–ft. line, 1d3 acid damage, Reflex DC 12 negates, usable every 4 rounds. Anyone damaged by the inky-black acidic fluid also develops painful blisters and welts, and suffers a –2 circumstance modifier on attack rolls and ability and skill checks for 10 rounds. A Heal check (DC 10) or any cure spell heals the blisters and negates the penalties. The save DC is Constitution-based.

Source
Tome of Horrors Complete
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