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    Summoned Creature: Giant Ant Worker

    Giant Ant Worker
    CR 1
    XP --
    N Size celestial/fiendish
    vermin
    Init +0; Senses darkvision 60 ft., scent; Perception +5
     DEFENSE
    AC 15, touch 10, flat-footed 15; (+5 natural)
    hp
    18 [22] (2d8+9) [2d8+13]
    Fort +6 [+8], Ref +0, Will +1
    Immune mind-affecting effects
    SR
    5
    Celestial - Resist Acid, Cold, and Electricity 5
    Fiendish - Resist Cold and Fire 5
     OFFENSE
    Speed 50 ft., climb 20 ft.
    Melee bite +3 [+5] (1d6+2) [1d6+4]
    Special Attack Smite evil/good
     STATISTICS
    Str 14 [18], Dex 10, Con 17 [21], Int —, Wis 13, Cha 11
    Base Atk +1; CMB +3 [+5] (+7 [+9] grapple);
    CMD 13 [15] (21 [23] vs. trip)

    Feats ToughnessB

    Skills Climb +10 [+12], Perception +5, Survival +5; Racial Modifiers +4 Perception, +4 Survival
     SPECIAL ABILITIES
    Smite evil/good 1/day as a swift action (adds CHA bonus (0) to attack rolls and damage bonus equal to HD (+2) against evil/good foes; smite persists until target is dead or the celestial/fiendish creature rests).

    Augment Summoning: Items in brackets [] represent the spell being cast by a character with the Augment Summoning feat.