The pale flesh of this walking corpse is rotting and putrid, its body skeletal in places, ice and frost cling to its hair, and its eye sockets glow with blue-white light.
LE Medium undead (cold)
Init +1; Senses darkvision 60 ft.; Perception +11
AC 15, touch 11, flat-footed 14 (+1 Dex, +4 natural)
hp 26 (4d8+8)
Fort +3, Ref +2, Will +5
Defensive Abilities undead traits
Weaknesses resurrection vulnerability
Speed 30 ft.
Melee slam +4 (1d4+1 plus 1d6 cold plus energy drain)
Special Attacks create spawn, energy drain (1 level, DC 14)
Str 12, Dex 12, Con —, Int 11, Wis 13, Cha 15
Base Atk +3; CMB +4; CMD 15
Feats Blind-Fight, Skill Focus (Perception)
Skills Intimidate +9, Knowledge (religion) +7, Perception +11, Stealth +16; Racial Modifier +8 Stealth
SQ create spawn, cold
raise dead or similar spell cast on a wight destroys it (Will negates). Using the spell in this way does not require a material component.