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    Wight, Brute

    The flesh of this walking corpse is rotting and putrid, its body skeletal in places and its eye sockets glowing with red light.

    Brute Wight
    CR 5
    XP 1,600
    LE Large undead
    Init +2; Senses darkvision 60 ft.; Perception +13
    DEFENSE
    AC 21, touch 12, flat-footed 18 (+2 Dex, +9 natural)
    hp 34 (4d8+16)
    Fort +5, Ref +3, Will +7
    Defensive Abilities undead traits
    Weaknesses resurrection vulnerability
    OFFENSE
    Speed 30 ft.
    Melee slam +8 (1d6+5 plus energy drain)
    Special Attacks energy drain (1 level, DC 16)
    STATISTICS
    Str 20, Dex 14, Con —, Int 15, Wis 17, Cha 19
    Base Atk +3; CMB +8; CMD 20
    Feats Blind-Fight, Skill Focus (Perception)
    Skills Intimidate +11, Knowledge (religion) +9, Perception +13, Stealth +17; Racial Modifier +8 Stealth
    Languages Common
    SPECIAL ABILITIES

    Resurrection Vulnerability (Su)

    A raise dead or similar spell cast on a wight destroys it (Will negates). Using the spell in this way does not require a material component.