Slinking forth on bent limbs and gnarled claws, this twisted abomination bears a resemblance to a starved, plague-ridden ape, its form bestial and bent, with pallid skin stretched unnaturally over knotted bone. Yet its visage holds a greater terror, for amid fangs and milky eyes linger the withered features of a living corpse.
AC 23, touch 15, flat-footed 18 (+4 Dex, +1 Dodge, +8 natural)
Speed 40 ft., climb 20 ft.
Str 22, Dex 19, Con —, Int 7, Wis 18, Cha 23
Any humanoid creature that is slain by a vrykolakas’s natural attacks becomes a vrykolakas itself in 1d4 days if not blessed and properly buried. A blessing might entail either the spell bless or a more mundane consecration. A vrykolakas’s spawn are free-willed and wild, typically remembering nothing of their moment of death and caring nothing for the vrykolakas that killed them. They do not possess any of the abilities they had in life.
At the mere sight of a vrykolakas, the viewer must succeed on a DC 20 Will save or be paralyzed with fear for 1d4 rounds. Whether or not the save is successful, that creature cannot be affected again by the same vrykolakas's horrid visage for 24 hours. The save DC is Charisma-based.
Upon being reduced to 0 hit points, a vrykolakas’s spirit attempts to possess any animal within 100 feet. This ability is similar to the spell magic jar but does not require a receptacle and has a duration equal to 1 hour for every Hit Die the vrykolakas possesses. The target must make a DC 21 Will save or be possessed. If the possession fails, the vrykolakas immediately dies. If the possession succeeds, the animal immediately retreats to the vrykolakas’s grave, where it attempts to bury itself in the earth. If left uninterrupted for 1d4 days, the animal transforms into a new vrykolakas with all the same statistics as the original. If discovered and slain during this time, both the animal and the vrykolakas spirit are destroyed. The save DC is Charisma-based.
All creatures that come within 5 feet of a vrykolakas must save to resist contracting bubonic plague. Any creature that successfully saves against a vrykolakas’s pestilent aura cannot be affected by the aura of that same vrykolakas for 24 hours. The save DC is Charisma-based.