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Mohrg, Unhallowed

Unhallowed Mohrg CR 8

XP 4,800
Unhallowed mohrg
CE Medium undead
Init +8; Senses darkvision 60 ft.; Perception +23


AC 23, touch 15, flat-footed 18 (+4 Dex, +1 dodge, +8 natural)(+2 vs good creatures)
hp 91 (14d8+28)(+2 vs good creatures)
Fort +6, Ref +10, Will +9
Immune undead traits


Speed 30 ft.
Melee 2 slams +15 (2d8+5 plus grab), tongue +10 melee touch (paralysis)
Special Attacks create spawn, paralysis (1d4 minutes, DC 19)


Str 21, Dex 19, Con —, Int 11, Wis 10, Cha 14
Base Atk +10; CMB +15 (+19 grapple); CMD 30
Feats Ability Focus (paralysis), Dodge, Improved Initiative, Lightning Reflexes, Mobility, Skill Focus (Perception), Spring Attack
Skills Climb +22, Perception +23, Stealth +21, Swim +19


Create Spawn (Su)

Humanoid creatures killed by a mohrg rise immediately as fast zombies under the mohrg's control. The sudden bloom of unlife when a mohrg's victim dies and becomes a zombie causes a surge of negative energy to flow through the mohrg. Whenever a mohrg creates a zombie in this manner, it is healed 1d6 hit points per HD possessed by the slain creature and acts as if hasted for the round immediately following the spawn's creation.