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    Vegepygmy Guard

    This creature resembles a humanoid with green vegetable-like skin and razor-sharp claws. Its head sports two large yellow eyes, a wide mouth, inset nose, and a topknot of dark brown leaves. Leafy tendrils protrude from its shoulders, midsection, arms, and legs.

    Vegepygmy Guard CR 2

    XP 600
    N Small plant (fungus)
    Init +2; Senses low-light vision; Perception +11

    DEFENSE

    AC 16, touch 13, flat-footed 14 (+2 Dex, +3 natural, +1 size)
    hp 26 (4d8+4 plus 4)
    Fort +5, Ref +3, Will +2
    DR 5/bludgeoning or slashing; Immune electricity, plant traits

    OFFENSE

    Speed 30 ft.
    Melee 2 claws +5 (1d3+1) or spear +5 (1d6+1/x3)
    Ranged spear +6 (1d6+1/x3)

    TACTICS

    Vegepygmies attack with claws or weapons, usually either a longspear or club. They prefer to ambush opponents, using their coloration to blend with their natural surroundings.

    STATISTICS

    Str 13, Dex 14, Con 13, Int 10, Wis 13, Cha 10
    Base Atk +3; CMB +3; CMD 15
    Feats Skill Focus (Perception), Toughness
    Skills Perception +11, Stealth +17 (+25 in forested or swampy areas); Racial Modifiers +4 Stealth (+12 in forested or swampy areas)

    Source
    Tome of Horrors Complete
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