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Vampire Rose

This bush has many flowering white bulbs and petals, green stems lined with tiny thorns, and many small branches of greenish-brown.

Vampire Rose CR 3

XP 800
N Small plant
Init +0; Senses blindsight 30 ft., low-light vision; Perception +1

DEFENSE

AC 17, touch 11, flat-footed 17 (+6 natural, +1 size)
hp 30 (4d8+12)
Fort +7, Ref +1, Will +2
Defensive Abilities camouflage; Immune plant traits

OFFENSE

Speed 5 ft.
Melee stalk +6 (1d4+2 plus grab)
Space 5 ft.; Reach 5 ft. (10 ft. with stalk)
Special Attacks blood drain (1d4 Constitution)

TACTICS

A vampire rose stands motionless until its prey moves within range, when it strikes with a thorny stalk. Opponents are grabbed and drained of blood. When fully sated with blood, a vampire rose's petals flush red.

STATISTICS

Str 14, Dex 10, Con 16, Int --, Wis 13, Cha 8
Base Atk +3; CMB +4 (+8 grapple); CMD 16 (can't be tripped)

SPECIAL ABILITIES

Camouflage (Ex)

Since a vampire rose looks like a normal white rose bush when at rest, it takes a DC 20 Perception check to notice it before it attacks. Anyone with ranks in Survival or Knowledge (nature) can use one of those skills instead of Perception to notice the plant. Dwarves can use stonecunning to notice the subterranean version.