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    Shrieker, Mindstab Fungus

    The purple toadstool trembles as it emits a piercing scream.

    Mindstab Fungus CR 3

    XP 800
    N Small plant
    Init +0; Senses blindsight 60 ft.; Perception +1

    DEFENSE

    AC 14, touch 11, flat-footed 13 (+3 natural, +1 size)
    hp 11 (2d8+2)
    Fort +4, Ref +0, Will +1
    Immune sonic, plant traits

    OFFENSE

    Speed 5 ft.
    Space 5 ft.; Reach 0 ft.
    Special Attacks shriek (DC 13 Fort, 1d4 sonic), mental blast (DC 14 Will)

    STATISTICS

    Str 9, Dex 10, Con 13, Int --, Wis 12, Cha 10
    Base Atk +1; CMB -1; CMD 9 (can't be tripped)
    Languages none

    SPECIAL ABILITIES

    Shriek (Ex)

    Light sources or movement within 10 feet of a shrieker causes it to emit a piercing sound that lasts for 1d3 rounds. All creatures within 30 feet of a shrieker when it emits this noise must succeed on a DC 12 Fortitude save or take 1d4 sonic damage each round. A creature that successfully saves is not subject to the same shrieker’s noise for 24 hours. The save DC is Constitution-based.

    Mental Blast (Ex)

    These shriekers emit a high, piercing sound, but also send out penetrating mental waves that stun nearby creatures. All creatures within 30 feet of a mindstab fungus when it shrieks must succeed on a DC 14 Will save or become stunned for 1d4+1 round. The mindstab fungus can emit this mental blast every 1d6 rounds. A creature that successfully saves is not subject to the same mindstab fungus’s stun for 24 hours. This is a sonic, mind-affecting charm effect.