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    Shae

    A white porcelain mask and elegant white clothing provide form and contrast to this shadowy woman's body.

    Shae CR 4

    XP 1,200
    N Medium outsider (extraplanar)
    Init +6; Senses darkvision 60 ft., low-light vision; Perception +8

    DEFENSE

    AC 16, touch 16, flat-footed 10 (+6 Dex)
    hp 38 (4d10+16)
    Fort +8, Ref +7, Will +7
    Defensive Abilities amorphous, blur; Immune cold

    OFFENSE

    Speed 30 ft.
    Melee mwk falchion +8 (2d4+4/18-20 plus 1d6 cold) or touch +7 (1d6 cold)
    Spell-Like Abilities (CL 4th; concentration +7)

    Constantblur
    At willlesser shadow evocation (DC 16)

    STATISTICS

    Str 16, Dex 22, Con 18, Int 21, Wis 13, Cha 17
    Base Atk +4; CMB +7; CMD 23
    Feats Combat Expertise, Iron Will
    Skills Acrobatics +13, Bluff +10, Diplomacy +10, Disguise +10, Intimidate +7, Knowledge (arcana) +9, Knowledge (planes) +12, Perception +8, Sense Motive +8, Stealth +13 (+23 in regions oflow light or darkness), Use Magic Device +10; Racial Modifiers +10 Stealth in regions of low light or darkness
    Languages Aklo, Common, Shae

    SPECIAL ABILITIES

    Cold (Su)

    A shae's touch saps heat from living creatures, leaving patches of colorless flesh rather than physical wounds. A shae can deal 1d6 points of cold damage with a touch. It adds +1d6 points of cold damage to any melee weapon damage it deals.

    Lesser Shadow Evocation (Sp)

    This spell-like ability functions identically to the spell shadow evocation, but it can only create quasi-real versions of sorcerer or wizard evocation spells of 2nd level or lower. This spell-like ability is the equivalent of a 3rd-level spell.