Converted by: sowhereaminow
AC 19, touch 14, flat-footed 15 (+4 Dex, +5 natural)
Speed 50 ft.
Str 21, Dex 19, Con 21, Int 2, Wis 12, Cha 13
When a shadow mastiff howls or barks, all creatures except evil outsiders within a 300-foot spread must succeed on a DC 16 Will save or become panicked for 2d4 rounds. This is a sonic, mind-affecting fear effect. A creature that successfully saves cannot be affected by the same mastiff’s bay for 24 hours. The save DC is Charisma-based and includes a +2 racial bonus.
In any condition of illumination other than full daylight, a shadow mastiff disappears into the shadows, giving it total concealment. Artificial illumination, even a light or continual flame spell, does not negate this ability. A daylight spell, however, does. A shadow mastiff can suspend or resume this as a free action.