This pale creature has four suckered arms that end in pincers. A gnashing maw gapes in its head between two staring eyes.
AC 21, touch 12, flat-footed 18 (+3 Dex, +9 natural, –1 size)
Speed 30 ft.
At will—command (DC 13)
3/day—charm person (DC 13), protection from law
1/day—charm monster (DC 16), dimension door
Str 22, Dex 16, Con 23, Int 12, Wis 19, Cha 15
Once per round, in place of a melee attack with a tentacle, a shoggti can make a melee touch attack with the pincer on the end of that tentacle. If it hits, the target takes 1d4 points of Wisdom damage. Shoggti use this ability to mentally debilitate their victims so they can more easily use their charm spell-like abilities against them.
Creatures that succumb to a shoggti’s horrific appearance become fascinated by the creature’s hypnotically wriggling tentacles and the strange, shimmering colors in its eyes. This effect persists for 1d6 rounds (but can be ended by the normal methods of defeating the fascinated condition).