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Qlippoth, Shoggti

This pale creature has four suckered arms that end in pincers. A gnashing maw gapes in its head between two staring eyes.

Shoggti CR 7

XP 3,200
CE Large outsider (chaotic, evil, extraplanar, qlippoth)
+7; Senses darkvision 60 ft.; Perception +18


AC 21, touch 12, flat-footed 18 (+3 Dex, +9 natural, –1 size)
80 (7d10+42)
+11, Ref +5, Will +9
Defensive Abilities
uncanny dodge; DR 10/cold iron or lawful; Immune cold, poison, mind-affecting effects; Resist acid 10, electricity 10, fire 10


Speed 30 ft.
bite +12 (1d8+6), 4 tentacles +8 (1d4+3 plus grab)
10 ft.; Reach 10 ft.
Special Attacks
braincloud, horrific appearance (DC 15), constrict (1d4+6)
Spell-Like Abilities
(CL 7th; concentration +9)

At will—command (DC 13)
3/day—charm person (DC 13), protection from law
1/day—charm monster (DC 16), dimension door


Str 22, Dex 16, Con 23, Int 12, Wis 19, Cha 15
Base Atk
+7; CMB +14 (+18 grapple); CMD 27 (31 vs. trip)
Combat Reflexes, Improved Initiative, Skill Focus (Use Magic Device), Weapon Focus (tentacles)
Escape Artist +13, Intimidate +16, Knowledge (planes) +11, Perception +18, Sense Motive +14, Stealth +9, Use Magic Device +19; Racial Modifiers +4 Intimidate, +4 Perception, +4 Use Magic Device
Abyssal; telepathy 100 ft.


Braincloud (Su)

Once per round, in place of a melee attack with a tentacle, a shoggti can make a melee touch attack with the pincer on the end of that tentacle. If it hits, the target takes 1d4 points of Wisdom damage. Shoggti use this ability to mentally debilitate their victims so they can more easily use their charm spell-like abilities against them.

Horrific Appearance (Su)

Creatures that succumb to a shoggti’s horrific appearance become fascinated by the creature’s hypnotically wriggling tentacles and the strange, shimmering colors in its eyes. This effect persists for 1d6 rounds (but can be ended by the normal methods of defeating the fascinated condition).