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    Kyton, Interlocutor

    At the core of this multi-limbed monstrosity of claws and blades struggles a glistening mass of veins, organs, and twisted flesh.

    Interlocutor Kyton
    CR 12

    XP 19,200
    LE Large outsider (evil, extraplanar, kyton, lawful)
    Init +7; Senses darkvision 60 ft.; Perception +23

    DEFENSE

    AC 26, touch 13, flat-footed 22 (+3 Dex, +1 dodge, +13 natural, -1 size)
    hp 147 (14d10+70); regeneration 5 (good weapons and spells, silver weapons)
    Fort +14, Ref +9, Will +17
    DR 10/silver or good; Immune cold; SR 23

    OFFENSE

    Speed 40 ft.
    Melee 4 claws +20 (1d8+7/19-20 plus bleed)
    Space 10 ft.; Reach 10 ft.
    Special Attacks bleed (1d6), poison, rend (2 claws, 1d8+7), surgical strikes, unnerving gaze (30 ft.; DC 22)
    Spell-Like Abilities (CL 14th; concentration +19)

    At willbleed (DC 15), plane shift (from the Material Plane to the Plane of Shadow Plane, self only), stabilize
    3/daycure serious wounds, restoration
    1/daybreath of life

    STATISTICS

    Str 24, Dex 17, Con 21, Int 15, Wis 22, Cha 20
    Base Atk +14; CMB +22; CMD 36 (38 vs. trip)
    Feats Cleave, Combat Reflexes, Dodge, Improved Initiative, Iron Will, Lightning Reflexes, Power Attack
    Skills Heal +23, Intimidate +22, Knowledge (arcana, local, religion) +9, Knowledge (dungeoneering, nature, planes) +12, Perception +23, Sense Motive +23, Stealth +16
    Languages Common, Infernal

    SPECIAL ABILITIES

    Surgical Strikes (Ex)

    An interlocutor's claws threaten a critical hit on a roll of 19-20. On a successful critical hit, that claw deals 2d6 bleed damage rather than 1d6.

    Unnerving Gaze (Ex)

    A creature that succumbs to an eremite's unnerving gaze becomes staggered for 1 round as it becomes convinced that it recognizes some of its own body parts entangled in the interlocutor's body.