This diminutive humanoid looks like a truly ancient but proud old warrior. A tiny tree branch juts from the top of his head.
AC 15, touch 15, flat-footed 12 (+3 Dex, +2 size)
Speed 30 ft.
Str 13, Dex 16, Con 14, Int 11, Wis 17, Cha 14
A fukujin brings good fortune with it wherever it goes. Any allied creature that begins its turn within 15 feet of a fukujin gains a +2 bonus on skill checks.
A fukujin can detect weak points in a foe's defenses as an immediate action by succeeding at a DC 15 Perception check. Once these weak points have been determined, a fukujin gains a +2 bonus on attack rolls to confirm critical hits against that creature for 24 hours. A fukujin can inform a single ally within 30 feet of its findings as a swift action, granting that ally the same bonus. This bonus cannot be granted to more than one creature, even if a fukujin attempts to point out a weakness to another.