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    Invisible Stalker, Advanced


    Advanced Invisible Stalker CR 8

    XP 4,800
    N Medium outsider (air, elemental, extraplanar)
    Init +10; Senses darkvision 60 ft.; Perception +14

    DEFENSE

    AC 24, touch 16, flat-footed 18 (+4 Dex, +6 natural)
    hp 94 (7d10+56)
    Fort +15, Ref +13, Will +6
    Defensive Abilities natural invisibility; Immune elemental traits

    OFFENSE

    Speed 30 ft., fly 30 (perfect)
    Melee 2 slams +14 (2d6+6)

    STATISTICS

    Str 22, Dex 23, Con 26, Int 18, Wis 19, Cha 15
    Base Atk +7; CMB +13; CMD 29
    Feats Combat Reflexes, Improved Initiative, Lightning Reflexes, Weapon Focus (slam)
    Skills Acrobatics +16, Bluff +12, Fly +24, Heal +11, Knowledge (planes) +12, Perception +12, Sense Motive +12, Sleight of Hand +13, Stealth +14, Survival +12
    Languages Auran, Common
    SQ improved tracking

    SPECIAL ABILITIES

    Improved Tracking (Ex)

    An invisible stalker takes no penalty to Survival checks when tracking and moving at any speed.

    Natural Invisibility (Ex)

    This ability is constant—an invisible stalker remains invisible at all times, even when attacking. As this ability is inherent, it is not subject to the invisibility purge spell. Against foes that cannot pinpoint it, the invisible stalker gains a +20 bonus on Stealth checks when moving, or +40 when standing still—these bonuses are not included in the statistics above.