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Flame-Spawned Troll

This hunched humanoid has a dark reddish hide and is swathed in fire. A blistering aura of heat emanates from its gangly form as it moves toward you.

Flame-Spawned Troll CR 6

XP 2,400
CE Large outsider (elemental, fire)
Init +3; Senses darkvision 60 ft., low-light vision; Perception +8
Aura fiery aura (5 ft., 1d8 fire damage, DC 19)


AC 19, touch 12, flat-footed 16 (+3 Dex, +7 natural, –1 size)
hp 63 (6d8+36); regeneration 5 (acid or cold)
Fort +11; Ref +5; Will +3
DR 5/magic; Immune fire, elemental traits
Weaknesses vulnerability to cold


Speed 30 ft.
Melee bite +8 (1d8+5 plus 1d8 fire), 2 claws +8 (1d6+5 plus 1d8 fire)
Space 10 ft.; Reach 10 ft.
Special Attacks rend (2 claws, 1d6+7)


Str 21, Dex 16, Con 23, Int 6, Wis 9, Cha 6
Base Atk +4; CMB +10; CMD 23
Feats Intimidating Prowess, Iron Will, Skill Focus (Perception)
Skills Intimidate +9, Perception +8
Languages Giant, Ignan



Burn: A flame-spawned troll deals 1d8 points of fire damage with its natural attacks. Those hit by a flame-spawned creature’s natural attack must succeed on a DC 19 Reflex save or catch on fire. The flame burns for 1d4 rounds. A burning creature can take a move action to put out the flame. The save DC is Constitution-based.
Editor's Note

Base template: Flame Spawned Creature