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    Flame-Spawned Troll

    This hunched humanoid has a dark reddish hide and is swathed in fire. A blistering aura of heat emanates from its gangly form as it moves toward you.

    Flame-Spawned Troll CR 6

    XP 2,400
    CE Large outsider (elemental, fire)
    Init +3; Senses darkvision 60 ft., low-light vision; Perception +8
    Aura fiery aura (5 ft., 1d8 fire damage, DC 19)

    DEFENSE

    AC 19, touch 12, flat-footed 16 (+3 Dex, +7 natural, –1 size)
    hp 63 (6d8+36); regeneration 5 (acid or cold)
    Fort +11; Ref +5; Will +3
    DR 5/magic; Immune fire, elemental traits
    Weaknesses vulnerability to cold

    OFFENSE

    Speed 30 ft.
    Melee bite +8 (1d8+5 plus 1d8 fire), 2 claws +8 (1d6+5 plus 1d8 fire)
    Space 10 ft.; Reach 10 ft.
    Special Attacks rend (2 claws, 1d6+7)

    STATISTICS

    Str 21, Dex 16, Con 23, Int 6, Wis 9, Cha 6
    Base Atk +4; CMB +10; CMD 23
    Feats Intimidating Prowess, Iron Will, Skill Focus (Perception)
    Skills Intimidate +9, Perception +8
    Languages Giant, Ignan

    SPECIAL ABILITIES

    Burn

    Burn: A flame-spawned troll deals 1d8 points of fire damage with its natural attacks. Those hit by a flame-spawned creature’s natural attack must succeed on a DC 19 Reflex save or catch on fire. The flame burns for 1d4 rounds. A burning creature can take a move action to put out the flame. The save DC is Constitution-based.
    Editor's Note

    Base template: Flame Spawned Creature