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    Elemental Dragon, Water

    This creature resembles a massive dragon composed entirely of water. Its wings slosh and drip water as it moves them. Its great mouth opens into a maw of inky darkness. Water drips from its fangs.

    Elemental Water Dragon CR 18

    XP 153,600
    (N)E Huge outsider (elemental, extraplanar, water)
    Init +3; Senses darkvision 60 ft.; Perception +28

    DEFENSE

    AC 27, touch 11, flat-footed 24 (+3 Dex, +16 natural, –2 size)
    hp 252 (24d10+120)
    Fort +13; Ref +17; Will +15
    Defensive Abilities water mastery; DR 10/magic and silver; Immune elemental traits

    OFFENSE

    Speed 40 ft., fly 100 ft. (poor), swim 90 ft.
    Melee bite +32 (2d8+13), 2 claws +32 (2d6+9), 2 wings +29 (1d8+9), tail slap +29 (2d6+13)
    Space 15 ft.; Reach 10 ft. (15 ft. with bite)
    Special Attacks breath weapon (50 ft. cone, DC 29, 14d8 fire), capsize, drench
    Spell-like Abilities (CL 12th):

    1/daycontrol water

    STATISTICS

    Str 29, Dex 16, Con 20, Int 10, Wis 12, Cha 10
    Base Atk +24; CMB +35; CMD 51 (55 vs. trip)
    Feats Ability Focus (breath weapon), Blind-Fight, Cleave, Flyby Attack, Great Cleave, Hover, Multiattack, Power Attack, Snatch, Vital Strike, Weapon Focus (bite), Weapon Focus (claw)
    Skills Fly +21, Intimidate +27, Knowledge (nature) +27, Knowledge (planes) +27, Perception +28, Survival +28, Swim +21
    Languages Aquan, Common
    SQ transparency

    SPECIAL ABILITIES

    Breath Weapon (Su)

    The breath weapon of an elemental water dragon is a 50 ft. cone of superheated steam. This breath weapon is effective both on the surface and underwater.

    Capsize (Ex)

    An elemental water dragon can attempt to capsize a boat or ship by ramming it as a charge attack and making a CMB check. The DC of this check is 25, or the result of the boat captain's Profession (sailor) check, whichever is higher. For each size category larger than the elemental water dragon's size, it takes a cumulative –10 penalty on this CMB check.

    Drench (Ex)

    The elemental water dragon's touch puts out torches, campfires, exposed lanterns, and other open flames of non-magical origin if these are of Large size or smaller. The creature can dispel magical fire it touches as dispel magic (caster level equals elemental's HD).

    Water Mastery (Ex)

    An elemental water dragon gains a +1 bonus on attack and damage rolls if both it and its foes are touching water. If the opponent or elemental water dragon is touching the ground, the elemental water dragon takes a –4 penalty on attack and damage rolls. (These modifiers are not included in the statistics block.)

    Transparency (Ex)

    When submerged, an elemental water dragon is effectively invisible (DC 35 Perception check when near the surface only) until it attacks.

    Source
    Tome of Horrors Complete
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