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    Ei'risai, Medial

    The enormous abomination before you is humanoid in only the loosest sense of the word. It appears as a conglomeration of various creatures, stuck on a broad-shouldered, powerful frame. Its eyes are wild and angry as the abomination glares balefully at the world around.

    Ei'risai, Medial
    CR 8
    XP 4,800
    CN Large outsider (chaotic, extraplanar)
    Init
    +3; Senses darkvision 60 ft.; Perception +
    5

     DEFENSE

    AC 19, touch 12, flat-footed 16 (+3 Dex, +7 natural, –1 size)
    hp 76 (8d10+32); fast healing 5
    Fort
    +10, Ref +9, Will +2
    Immune one energy type (random; see Table: Energy Immunity); Resist all other energy types 5

     OFFENSE

    Speed 30 ft.
    Melee
    bite +13 (2d8+6 plus pandemoniac corruption
    ), 2 secondary attacks +11 (1d6+3 plus pandemoniac corruption)
    Space 10 ft.; Reach 10 ft.
    Special Attacks
    fury, pandemoniac corruption, powerful charge (bite, 3d8+9), summon ei’risai
    Spell-Like Abilities (CL 8th)
    At will—dimension door, shout (DC 13), slow (DC 12).
    1/day—fireball (DC 12; the element created by this spell may not be fire; the ball is actually composed of the form of energy to which the specific ei’risai is immune)

    Tactics Medial ei’risai employ slightly more sophisticated tactics than their lesser brethren, making efforts to lure prey into compromising positions, isolating individual members of a group, and the like. When it comes to combat, however, they are just as dogged and direct, attempting to smash or slice their foes into submission. They make use of their spell-like abilities only if direct confrontation proves ineffective, or if their lives depend on it.

     STATISTICS

    Str 23, Dex 16, Con 19, Int 7, Wis 7, Cha 9
    Base Atk +8; CMB +15; CMD 28
    Feats Combat Reflexes, Iron Will, Multiattack, Power Attack

    Skills
    Acrobatics +13, Climb +14, Escape Artist +11, Perception +5, Stealth +9
    Languages Ei’risai, Common

     SPECIAL ABILITIES

    Fury (Ex)

    The medial ei’risai possesses a burning inner rage, greater than that of other ei’risai. (Some sages speculate that this is due to a burning sense of frustration; the medial ei’risai is just smart enough to realize how limited its compared to its smarter brethren.) Once per day as a free action,the medial ei’risai may enter a state similar to a barbarian’s rage. It gains no bonus to Constitution, but its Strength increases by 6. The fury lasts for a number of rounds equal to 3 + the ei’risai’s Constitution modifier (usually 7 rounds). The ei’risai suffers no ill effects when the fury ends.

    Pandemoniac Corruption (Ex)

    The Pandemoniac corruption of a medial ei’risai can be resisted with a DC 20 Fortitude save. The save DC is Constitution-based and includes a +2 racial bonus.

    Summon Ei’risai (Sp)

    Once per day a medial ei’risai can attempt to summon another lesser ei’risai with a 40% chance of success. This ability is the equivalent of a 4rd-level spell.

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