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Devil, Marzach (Flayer)

This hulking brute has leathery, crimson skin, and a large mouth filled with razor-sharp teeth. Large, round horns protrude from the sides of its head. Its hands and feet end in claws, and its eyes are slitted and bronze.

Flayer Devil (Marzach) CR 11

XP 12,800
LE Large outsider (devil, evil, extraplanar, lawful)
Init +2; Senses darkvision 60 ft., detect good; Perception +21


AC 27, touch 11, flat-footed 25 (+2 Dex, +16 natural, –1 size)
174 (12d10+108); regeneration 5 (good, silver)
+13, Ref +10, Will +10
10/good and silver; Immune fire, poison; Resist acid 10, cold 10; SR 22


Melee 2 claws +21 (1d8+9/19–20), bite +21 (2d6+9)
10 ft.; Reach 10 ft.
Special Attacks
flensing, unholy burst
Spell-Like Abilities
(CL 12th)

Constantdetect good
At willgreater teleport (self plus 50 pounds of objects only), scorching ray
1/daywall of fire, unholy aura (DC 20)


Flayer devils are ferocious in battle, employing simple, brutal tactics. Given the chance, they always make a full attack, striking with both claws and a bite attempting to rip an opponent’s flesh from its bones. On rounds they do not attack with their natural weapons, they release an unholy burst to sicken those around them before striking again with claws and bite.


Str 29, Dex 15, Con 29, Int 14, Wis 14, Cha 14
Base Atk
+12; CMB +22; CMD 34
Alertness, Cleave, Improved Critical (claw), Power Attack, Weapon Focus (bite), Weapon Focus (claw)
Climb +24, Escape Artist +17, Intimidate +17, Knowledge (planes) +17, Perception +21, Sense Motive +21, Stealth +13, Survival +17
Common, Ignan, Infernal; telepathy 100 ft.


Unholy Burst (Su)

Three times per day, a flayer devil can release a burst of hellish black vapor in a 30-foot radius. Those caught within the area must succeed at a DC 25 Fortitude save or be sickened for 1d6 rounds. Additionally, good-aligned creatures suffer 3d6 points of unholy damage from the vapors if they fail their save. The save DC is Constitution-based.

Flensing (Ex)

A flayer devil that scores a critical hit with a claw attack rips the flesh from its opponent’s body. This attack deals 1d3 points of Constitution damage.

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