Clad in spiked black armor, this female humanoid’s face is covered by a scowling mask. Only her eyes are visible beneath the black metal. Her muscles are taut as she whirls around a dire flail with dangerously exquisite grace.
AC 21, touch 12, flat-footed 18 (+7 armor, +3 Dex, +2 natural, -1 size)
Speed 40 ft. (30 ft. in armor)
Str 18, Dex 22, Con 20, Int 9, Wis 12, Cha 14
Gladiatrixes undergo a grueling training regimen with dire flails. A gladiatrix’s skill is such that the penalties for two-weapon fighting are further reduced by 2 and she receives a +4 competence bonus on damage rolls. Both of these benefits apply only when using flails.
A gladiatrix can charge up to triple her normal speed (up to 120 ft.) instead of double as normally allowed. Furthermore, she can make up to two turns of no more than 90 degrees while charging.
When two gladiatrixes flank an opponent, they each receive a +4 flanking bonus to attack rolls instead of the normal +2.