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    Denizen of Leng

    Shrouded in tattered leather robes, this strange humanoid looks more alien and horrific the more one studies its twitching visage.

    Denizen of Leng CR 8

    XP 4,800
    CE Medium outsider (chaotic, evil, extraplanar)
    Init +4; Senses darkvision 60 ft.; Perception +16

    DEFENSE

    AC 21, touch 15, flat-footed 16 (+4 Dex, +1 dodge, +6 natural)
    hp 95 (10d10+40); planar fast healing 5
    Fort +11, Ref +11, Will +6
    Defensive Abilities no breath, unusual anatomy; Immune poison; Resist cold 30, electricity 30; SR 19

    OFFENSE

    Speed 40 ft.
    Melee bite +14 (1d6+2 plus 1d6 dexterity drain), 2 claws +14 (1d4+2)
    Special Attacks sneak attack +5d6
    Spell-Like Abilities (CL 10th; concentration +15)

    Constanttongues
    3/daydetect thoughts (DC 17), hypnotic pattern (DC 17), levitate, minor image (DC 17)
    1/daylocate object, plane shift (DC 20, self only)

    STATISTICS

    Str 14, Dex 18, Con 19, Int 18, Wis 17, Cha 21
    Base Atk +10; CMB +12; CMD 27
    Feats Deceitful, Dodge, Mobility, Persuasive, Weapon Finesse
    Skills Bluff +22, Diplomacy +7, Disable Device +14, Disguise +12 (+16 as Humanoid), Intimidate +12, Knowledge (any one) +17, Perception +16, Profession (sailor) +8, Sense Motive +16, Sleight of Hand +17, Spellcraft +12, Stealth +17, Use Magic Device +18; Racial Modifiers +4 Disguise when disguised as a Medium Humanoid
    Languages Aklo; tongues

    SPECIAL ABILITIES

    Dexterity Drain (Su)

    The otherworldly teeth and tongue of a denizen of Leng deal 1d6 points of Dexterity drain with a bite. Constructs, elementals, and other creatures that do not possess flesh are immune to this effect. A successful DC 19 Fortitude save reduces the Dexterity drain to 1 point. The save DC is Constitution-based.

    Planar Fast Healing (Su)

    A denizen of Leng maintains a connection to Leng at all times, and when away from Leng, it has fast healing 5. It loses this ability on Leng or in areas where planar connections do not function. If killed, a denizen's body dissolves into nothingness in 1d4 rounds, leaving behind its equipment. A slain denizen reforms in Leng, similar to a slain summoned creature; it can only be permanently killed if its fast healing is negated.

    Unusual Anatomy (Ex)

    A denizen's internal anatomy varies from individual to individual, and has a 50% chance to treat any critical hit or sneak attack against it as a normal hit.