|Tsathogga (The Frog God)
CE Colossal outsider (aquatic, chaotic, demon, evil, extraplanar)
Init +8; Senses darkvision 60 ft., true seeing; Perception +59
Aura unholy aura (DC 25)
AC 52, touch 19, flat-footed 48 (+4 Dex, +6 insight, +7 profane, +33 natural, –8 size)
hp 861 (42d10+630)
Fort +38, Ref +18, Will +29
DR 25/cold iron and good; Immune acid, electricity, poison; Resist cold 10, fire 10; SR 41
Speed 40 ft., swim 20 ft.
Melee bite +50 (4d8+15/19–20 plus 2d8 acid), 2 claws +50 (2d8+15 plus 2d8 acid)
Ranged tongue +39 (grab plus 2d8 acid)
Space 30 ft.; Reach 20 ft. (40 ft. with tongue)
Special Attacks acidic hide, blasphemous croak, seeping darkness, swallow whole (5d6 acid damage, AC 26, 86 hp)
Spell-Like Abilities (CL 30th)
Constant—true seeing, unholy aura (DC 25)
At will—acid cone (DC 22, as cone of cold, but deals acid damage), acid sphere (DC 19, as flaming sphere, but deals acid damage), blasphemy (DC 24), blight (DC 22), desecrate, detect good, detect law, detect magic, detect thoughts (DC 19), fear (DC 21), greater dispel magic, greater teleport (self plus 50 pounds of objects only), polymorph, telekinesis (DC 22), tongues (self only), unhallow, unholy blight (DC 21), water breathing
3/day—contagion (DC 21), summon (level 9, 3d4 greruors, 1d4 mariliths, 1d4 nalfeshnees, or 1d2 balors 100%)
1/day—acid fog, enervation, summon (level 9, up to 84 HD of oozes, tsathar, giant frogs, or froghemoths 100%)
Spells Prepared (CL 20th)
9th—astral projection, mass hold monster (DC 25), soul bind (DC 25), wail of the banshee (DC 25)
8th—antipathy (DC 24), horrid wilting (DC 24), power word stun, symbol of insanity (DC 24)
7th—insanity (DC 23), power word blind, spell turning, Summon monster VII
6th—antimagic field, acid fog, circle of death (DC 22), disintegrate (DC 22), wall of iron (DC 22)
5th—cloudkill (DC 21), dominate person (DC 21), feeblemind (DC 21), magic jar (DC 21), transmute rock to mud (DC 21)
4th—bestow curse (DC 20), contagion (DC 20), dimensional anchor, ice storm, shout (DC 20)
3rd—arcane sight, hold person (DC 19), lightning bolt (DC 19, x2), rage
2nd—acid arrow, arcane lock, blindness/deafness (DC 18), blur (DC 18), mirror image, misdirection (DC 18)
1st—chill touch (DC 17), grease (DC 17), jump, protection from good, sleep (DC 17, x2)
0th (at will)—acid splash, daze (DC 16), flare (DC 16), touch of fatigue (DC 16)
Str 41, Dex 18, Con 40, Int 23, Wis 22, Cha 24
Base Atk +42; CMB +65 (+69 grapple); CMD 92
Feats Bleeding Critical, Blind-Fight, Cleave, Combat Casting, Combat Expertise, Critical Focus, Empower Spell, Enlarge Spell, Extend Spell, Great Cleave, Improved Bull Rush, Improved Critical (bite), Improved Initiative, Improved Overrun, Maximize Spell, Power Attack, Sickening Critical, Silent Spell, Weapon Focus (bite), Weapon Focus (claw), Weapon Focus (tongue)
Skills Bluff +52, Diplomacy +52, Intimidate +52, Knowledge (arcana) +48, Knowledge (history) +48, Knowledge (planes) +51, Knowledge (religion) +51, Perception +59, Sense Motive +51, Spellcraft +48, Survival +51, Swim +68; Racial Modifiers +8 Perception
Languages Aquan, Abyssal, Common, Giant, Infernal, Terran; telepathy 100 ft.
SQ amphibious, planar omniscience
Acidic Hide (Ex)
Tsathogga’s demonic form constantly oozes and drips acid. Creatures attacking Tsathogga unarmed or with natural weapons take 2d8 points of acid damage each time one of their attacks hits. Any weapon striking Tsathogga’s acidic body likewise takes acid damage.
Blasphemous Croak (Su)
Three times per day, Tsathogga can unleash a piercing croak that affects all non-evil creatures within a 100-foot radius as if by a blasphemy spell (CL 20th). There is no save against the effects.
Seeping Darkness (Su)
As a free action, Tsathogga can billow forth a cloud of thick, dark fog from his skin. This fog spreads to fill a 50-foot radius, 50 feet high. The darkness generated by the cloud nullifies non-magical lights and magical lights of 5th level or lower within the area.
Furthermore, all creatures in the area gain concealment, including those that can normally see in such darkness, tough Tsathogga is able to see normally in it. Light descriptor spells of 5th level or lower (such as daylight, dancing lights, and light) are incapable of brightening the area.
This cloud remains for 10 minutes before dispersing. A strong wind (21+ mph) disperses the cloud in 4 rounds; a severe wind (31+ mph) disperses the cloud in 1 round. Tsathogga cannot use this ability underwater. Once the cloud disperses, Tsathogga can issue a new one if he desires.