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    Barghest

    This snarling, canine beast pads forward on all fours, its slender front limbs looking more like hands than a wolf's paws.

    Barghest CR 4

    XP 1,200
    LE Medium outsider (evil, extraplanar, lawful, shapechanger)
    Init
    +6; Senses darkvision 60 ft., scent; Perception +11

    DEFENSE

    AC 17, touch 12, flat-footed 15 (+2 Dex, +5 natural)
    hp
    45 (6d10+12)
    Fort
    +6, Ref +7, Will +7
    DR
    5/magic

    OFFENSE

    Speed 30 ft.
    Melee
    bite +10 (1d6+4), 2 claws +10 (1d4+4)
    Special Attacks
    feed
    Spell-Like Abilities
    (CL 6th)
    At will—blink, levitate, misdirection
    1/day—charm monster (DC 16), crushing despair (DC 16), dimension door

    STATISTICS

    Str 19, Dex 15, Con 15, Int 14, Wis 14, Cha 14
    Base
    Atk +6; CMB +10; CMD 22 (24 vs. trip)
    Feats
    Combat Reflexes, Improved Initiative, Great Fortitude
    Skills
    Acrobatics +11, Bluff +11, Diplomacy +11, Intimidate +11, Perception +11, Sense Motive +11, Stealth +11, Survival +11
    Languages
    Infernal, Goblin, Worg
    SQ
    change shape (goblin or wolf, polymorph)

    SPECIAL ABILITIES

    Feed (Su)

    Once per month, a barghest can devour a nonevil humanoid's corpse as a full-round action to gain a growth point. It gains a bonus equal to its growth point total on attack rolls, CMB rolls, saving throws, and skill checks. Its maximum hit points increase by 5 for each growth point it gains. For every 2 growth points, a barghest's caster level for its spell-like abilities and its CR increase by +1. When a barghest reaches 4 growth points, it sheds its skin and becomes a greater barghest, losing all of its growth points (and bonuses) but gaining the stats presented on the page for a greater barghest.

    Advanced Variants

    Barghest Hero Gods

    Hadregash (LE)

    Goblins, slavery, territory
    Domains: Evil, Law, Strength, War
    Favored Weapon: Flail

    Venkelvore (NE)

    Famine, graves, torture
    Domains: Death, Destruction, Earth, Evil
    Favored Weapon: Spear

    Zarongel (NE)

    Dog killing, fire, mounted combat
    Domains: Animal, Evil, Fire, Travel
    Favored Weapon: Dogslicer

    Zogmugot (CE)

    Drowning, flotsam, scavenging
    Domains: Chaos, Evil, Trickery, Water
    Favored Weapon: Sickle

    Pathfinder Campaign Setting: Lords of Chaos: Book of the Damned, Vol. 2. Copyright 2010, Paizo Publishing, LLC; Author: James Jacobs.