Bestiary‎ > ‎(Bestiary) By Type‎ > ‎Outsiders‎ > ‎Azatas‎ > ‎

Azata, Brijidine

This beautiful woman has flesh made of lava. She soars through the sky on a trail of fire.

Brijidine CR 17

XP 102,400
CG Medium outsider (azata, chaotic, earth, extraplanar, fire, good)
Init +5; Senses darkvision 60 ft., low-light vision, tremorsense 60 ft.; Perception +26
Aura flaming body, holy aura


AC 32, touch 19, flat-footed 27 (+4 deflection, +5 Dex, +13 natural)
hp 256 (19d10+152)
Fort +22, Ref +15, Will +21
DR 10/cold iron and evil; Immune electricity, fire, petrification; Resist cold 10; SR 28
Weaknesses vulnerable to cold


Speed 40 ft., fly 60 ft. (good)
Melee +1 flaming burst keen longsword +25/+20/+15/+10 (1d8+8/17–20 plus 1d6 fire and burn)
Ranged lava blast +24 (16d6 fire plus burn and entrap)
Special Attacks entrap (DC 26, instantaneous, hardness 8, hp 30), burn (2d6, DC 26), trample (1d8+7, DC 24)
Spell-Like Abilities (CL 19th; concentration +25)

Constant--holy aura (DC 24)
At will--flaming sphere (DC 18), heat metal (DC 18), meld into stone (self only), soften earth and stone, stone shape
5/day--cure serious wounds, flame strike (DC 21), move earth, spike stones (DC 20), stone tell, summon nature’s ally V (earth and fire elementals only), wall of stone (DC 22)
3/day--earthquake, fire storm (DC 23), heal, stoneskin, wall of fire


Str 20, Dex 21, Con 24, Int 15, Wis 18, Cha 23
Base Atk +19; CMB +24; CMD 43
Feats Cleave, Combat Expertise, Combat Reflexes, Critical Focus, Improved Bull Rush, Iron Will, Lunge, Power Attack, Staggering Critical, Toughness
Skills Craft (any one) +24, Escape Artist +27, Fly +9, Heal +26, Knowledge (nature) +24, Knowledge (planes) +24, Perception +26, Perform (oratory) +25, Sense Motive +26
Languages Celestial, Draconic, Ignan, Infernal, Terran; truespeech
SQ heat stone, obsidian blade


Flaming Body (Su)

A brijidine’s body is molten rock covered in dancing flames. Anyone striking a brijidine with a natural weapon or unarmed strike takes 1d6 points of fire damage. A creature that grapples a brijidine or is grappled by one takes 6d6 points of fire damage each round the grapple persists.

Heat Stone (Su)

Whenever a brijidine uses her meld into stone, soften earth and stone, spike stones, stone shape, or wall of stone spell-like abilities, she can have the affected stone radiate intense heat for 1 minute. Any creature within 5 feet of the stone takes 1d6 fire damage per round.

Lava Blast (Su)

A brijidine can hurl a glob of lava at a target as a standard action. This attack has a range increment of 30 feet.

Obsidian Blade (Ex)

At will as a free action, a brijidine can create a blade of jagged volcanic glass that functions as a +1 flaming burst keen longsword. One round after it leaves the brijidine’s grasp, the weapon decays into useless powder.

* Editor's Note

Wall of stone is a 5th level sorcerer/wizard spell and thus the DC should be 10+6cha+5spell for a total of DC 21.

Fire storm is an 8th level cleric spell and thus the DC should be 10+6cha+8spell for a total of DC 24.

GMs are encouraged to use these updated values.