This large, hulking humanoid is covered in white, shaggy fur. Its hands end in filthy and razor-sharp claws. The creature's head is large and sports a large round mouth filled with fangs.
Speed 40 ft.
A yeti attacks with its claws, attempting to grab an opponent and squeeze it against its frigid body.
Str 19, Dex 12, Con 14, Int 9, Wis 12, Cha 10
A yeti's body generates intense cold, dealing 1d6 points of damage to those that contact it for at least 1 round.
Creatures within 30 feet that meet the eyes of a yeti must succeed on a DC 12 Will save or stand paralyzed in fear (treat as a hold person spell) for 3 rounds. The save DC is Charisma-based. An affected creature does not receive a saving throw each round to break the effects. This is a mind-affecting compulsion effect. A creature that successfully saves cannot be affected again by the frightful gaze of that yeti for one day.
A yeti that makes a successful grapple check against a Medium or smaller opponent pulls the opponent against its body and squeezes it with both arms, dealing 2d6+6 points of damage and d6 points of cold damage each round.