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    Sahuagin


    This scaly humanoid has a long, fish-like tail. Its arms and legs end in webbed claws, and its piscine head features a toothy maw.

    Sahuagin
    CR 2

    XP 600
    LE Medium
    monstrous humanoid (aquatic)
    Init
    +1; Senses blindsense 30 ft., darkvision 60 ft.; Perception +6

     DEFENSE

    AC 16, touch 11, flat-footed 15 (+1 Dex, +5 natural)
    hp
    15 (2d10+4)
    Fort
    +4, Ref +4, Will +4
    Weaknesses
    light blindness

     OFFENSE

    Speed 30 ft., swim 60 ft.
    Melee
    trident +4 (1d8+3), bite –1 (1d4+1) or 2 claws +4 (1d4+2), bite +4 (1d4+2)
    Ranged
    heavy crossbow +3 (1d10/19–20)
    Special Attacks
    blood frenzy

     STATISTICS

    Str 14, Dex 13, Con 14, Int 14, Wis 13, Cha 9
    Base Atk
    +2; CMB +4; CMD 15
    Feats
    Great Fortitude
    Skills
    Handle Animal +1, Perception +6, Ride +6, Stealth +6, Survival +6, Swim +15
    Languages
    Aquan, Common; speak with sharks

     SPECIAL ABILITIES

    Blood Frenzy (Ex)

    Once per day, a sahuagin that takes damage in combat can fly into a frenzy in the following round. It gains +2 Constitution and +2 Strength, but takes a –2 penalty to its AC. The frenzy lasts as long as the battle or 1 minute, whichever is shorter.

    Speak with Sharks (Su)

    A sahuagin can communicate telepathically with sharks to a distance of 150 feet. This communication is limited to simple concepts, such as “come here,” “defend me,” or “attack this target.”