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    Qallupilluk

    The lumpy, scaled hide of this monstrous humanoid woman drips with icy water, as do its lank, tangled black hair and ragged sealskin garments, both decorated with numerous shells and tiny living crustaceans. A curiously sweet smell wafts from her.

    Qallupilluk CR 7

    XP 3,200
    LE Medium monstrous humanoid (aquatic)
    Init +2; Senses darkvision 60 ft.; Perception +13
    Aura cloying scent (15 ft.)

    DEFENSE

    AC 19, touch 12, flat-footed 17 (+2 Dex, +7 natural)
    hp 76 (8d10+32)
    Fort +6, Ref +10, Will +8
    DR 5/cold iron; Resist cold 10, fire 10

    OFFENSE

    Speed 30 ft., swim 40 ft.
    Melee bite +13 (1d6+5), 2 claws +13 (1d6+5 plus grab)
    Ranged javelin +10 (1d6+4)
    Special Attacks curse of scales
    Spell-Like Abilities (CL 8th; concentration +10)

    At willwater breathing
    3/daycharm animal (DC 13), charm person (DC 13), chill metal (DC 14), sleet storm
    1/daycommune with nature, divination

    STATISTICS

    Str 20, Dex 14, Con 19, Int 13, Wis 15, Cha 14
    Base Atk +8; CMB +13 (+17 grapple); CMD 25
    Feats
    Blind-Fight, Combat Reflexes, Lightning Reflexes, Stand Still
    Skills Knowledge (nature) +9, Perception +13, Stealth +13, Survival +13, Swim +23
    Languages Aklo, Aquan, Common, Giant
    SQ amphibious

    SPECIAL ABILITIES

    Cloying Scent (Su)

    Qallupilluks exude a vaguely sweet and unexpectedly pleasant briny scent. This smell comforts and distracts humanoids and animals that come within 15 feet of the qallupilluk, causing such creatures to take a –2 penalty on saves against mind-affecting effects.

    Curse of Scales (Su)

    If a qallupilluk grapples a Medium or Small humanoid opponent, her target begins transforming into an aquatic monster. Starting on the third consecutive round of grappling, the grappled target must succeed at a DC 18 Fortitude save every round or fully transform into a grindylow, reefclaw, bunyip, merrow, or scrag. Once fully transformed, the creature is slavishly devoted to the qallupilluk that created it. If the qallupilluk is slain, the creature loses this devotion but remains transformed. The transformation ends after 1 hour or if the creature is slain. A qallupilluk can make this transformation permanent by performing a ritual that takes 10 minutes and deals 30 points of damage to the qallupilluk. This is a curse and polymorph effect. The save DC is Constitution-based.