LE Large monstrous humanoid
Init +1; Senses darkvision 60 ft.; Perception +12
AC 16, touch 10, flat-footed 15 (+1 Dex, +6 natural, -1 size)
hp 60 (8d10+16)
Fort +4, Ref +7, Will +7
Speed 30 ft.
Melee dagger +9/+4 (1d4+2/19-20) or snakes +9 (1d4 plus poison)
Ranged composite shortbow +9/+4 (1d6+2/x3)
Space 10 ft.; Reach 10 ft.
Special Attacks petrifying gaze, poison, poisonous blood
Str 14, Dex 12, Con 15, Int 12, Wis 13, Cha 15
Base Atk +8; CMB +11; CMD 22 (can't be tripped)
Feats Point-Blank Shot, Precise Shot, Rapid Shot, Weapon Focus (composite shortbow)
Skills Bluff +10, Disguise +10, Intimidate +13, Perception +12, Stealth +8
Languages Common, Terran
Gear composite shortbow, 20 arrows, dagger
Petrifying Gaze (Su)
Turn to stone permanently, 30 feet, Fortitude DC 16 negates. The save DC is Charisma-based. This is a gaze attack.
Bite--injury; save DC 16; frequency 1/round for 6 rounds; effect 1d6 Strength damage; cure 1 save. The save DC is Constitution-based.
Poisonous Blood (Ex)
The blood of a greater medusa is highly poisonous even to the touch. A creature contacting the blood is exposed to the poison of the medusa as described above. The blood loses its potency one hour after being exposed to air.