CN Medium monstrous humanoid (aquatic)
Init +4; Senses darkvision 60 ft., tentacle sense 10 ft.; Perception +1
AC 18, touch 14, flat-footed 14 (+4 Dex, +4 natural)
hp 45 (6d10+12)
Fort +4, Ref +9, Will +6
Speed 30 ft., swim 40 ft., jet 200 ft.
Melee mwk spear +11/+6 (1d8+4/x3), 2 tentacles +5 (1d4+1 plus grab)
Ranged mwk spear +12 (1d8+3/x3)
Space 5 ft.; Reach 5 ft. (10 ft. with tentacles)
Str 16, Dex 19, Con 14, Int 9, Wis 12, Cha 11
Base Atk +6; CMB +9 (+13 grapple); CMD 23 (can't be tripped)
Feats Combat Reflexes, Weapon Focus (spear), Weapon Focus (tentacles)
Skills* Stealth +13, Survival +10, Swim +12
Languages Aquan, Common
Ink Cloud (Ex)
Once per hour as a standard action, a cecaelia can emit a 10-foot-radius sphere of ink while underwater. This ink cloud provides total concealment and persists for 1 minute.
Tentacle Sense (Ex)
As a swift action while swimming and while it is not grappled or grappling, the cecaelia can spread its tentacles wide to form a sensory net around it. This grants blindsight to a range of 10 feet and lasts as long as the cecaelia concentrates. While this effect lasts, the creature cannot attack with its tentacles or move.