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    Bog Beast

    This creature appears as a large, shaggy, fur-covered humanoid with clawed hands and feet. Two, long, upright tusks protrude from its mouth. Its eyes are dull brown and its fur is brownish-yellow.

    Bog Beast CR 5

    XP 1,600
    N Large monstrous humanoid
    Init +0; Senses darkvision 60 ft., scent; Perception +10

    DEFENSE

    AC 17, touch 9, flat-footed 17 (+8 natural, -1 size)
    hp 52 (5d10+20 plus 5)
    Fort +5; Ref +4; Will +5

    OFFENSE

    Speed 30 ft.
    Melee 2 claws +10 (1d6+5 plus disease)
    Space 10 ft.; Reach 10 ft.
    Special Attacks rend (2 claws, 1d6+7)

    STATISTICS

    Str 20, Dex 11, Con 18, Int 5, Wis 12, Cha 9
    Base Atk +5; CMB +11; CMD 21
    Feats Intimidating Prowess, Skill Focus (Perception), Weapon Focus (claw)
    Skills Intimidate +9, Perception +10, Survival +5; Racial Modifiers +4 Survival

    SPECIAL ABILITIES

    Disease (Ex)

    Filth fever: Claw—injury; save Fortitude DC 16; onset 1d3 days; frequency 1/day; effect 1d3 Dex and 1d3 Con damage; cure 2 consecutive saves. The save DC is Constitution-based.

    Bog Beast Characters

    Bog beasts have racial Hit Dice and can have class levels. Bog beasts possess the following racial traits.

    • +10 Strength, +8 Constitution, -6 Intelligence (minimum 3) +2 Wisdom, -2 Charisma: Bog beasts are brutish and tough, but lack intelligence or sophistication.
    • Large Size: Bog beasts are large and have the following adjustments –1 penalty to Armor Class, –1 penalty on attack rolls, –4 penalty on Stealth checks, +1 bonus on CMB/CMD, lifting and carrying limits double those of Medium characters.
    • Space/Reach: 10 ft./10 ft.
    • Base Speed: A bog beast’s base speed is 30 feet.
    • Darkvision: Bog beasts can see in the dark up to 60 feet.
    • Racial Hit Dice: A bog beast begins with five levels of monstrous humanoid, which provide 5d20 Hit Dice, a base attack bonus of +5, and base saves of Fort +1, Ref +4, and Will +4.
    • Racial Skilled: A bog beast’s monstrous humanoid levels give it skill points equal to 5 x (4 + Int modifier, minimum 1). A bog beast gains a +4 racial bonus to Survival.
    • Racial Feats: A bog beast’s monstrous humanoid levels give it three feats.
    • AC: Bog beasts have +5 natural armor bonus.
    • Natural Weapons: Bog beasts fight with 2 claws (1d6).
    • Special Attacks: Disease (see above), rend (2 claws, 1d6+1-1/2 times Str modifier).
    • Special Qualities: Scent.
    • Languages: Bog beasts begin play speak Bog Beast. Bog beasts with high Intelligence scores can choose from the following bonus languages: Common, Giant, Orc, Goblin.