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    Vapor Wasp

    This creature looks like a larger version of a normal wasp with a jet black body and reddish eyes.

    Vapor Wasp CR 4

    XP 1,200
    N Large magical beast (augmented vermin, vapor)
    Init +1; Senses darkvision 60 ft., low-light vision; Perception +11

    DEFENSE

    AC 14, touch 10, flat-footed 13 (+1 Dex, +4 natural, -1 size)
    hp 47 (5d10+20); fast healing 2
    Fort +8, Ref +5, Will +2
    Resist fire 5

    OFFENSE

    Speed 20 ft., fly 60 ft. (good)
    Melee sting +8 (1d8+6 plus poison)
    Space 10 ft.; Reach 5 ft.
    Special Attacks death throes (DC 16), poison

    TACTICS

    Vapor wasps are not aggressive creatures and generally avoid combat unless threatened or unless the hive is threatened. Creatures wandering within 100 feet of a vapor wasp hive are harassed but almost always left alone. If attacked, or if the hive itself is threatened, the vapor wasps attack relentlessly, using their poisonous sting to fell their opponents.

    STATISTICS

    Str 18, Dex 12, Con 18, Int 6, Wis 13, Cha 11
    Base Atk +5; CMB +10; CMD 21
    Feats Flyby Attack, Power Attack, Skill Focus (Perception)
    Skills Fly +7, Perception +11
    SQ vaporous form

    SPECIAL ABILITIES

    Poison (Ex)

    Sting--injury; save Fort DC 18; frequency 1/round for 6 rounds; effect 1d2 Dexterity damage; cure 1 save. The save DC is Constitution-based and includes a +2 racial bonus.

    Source
    Tome of Horrors Complete
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